Shoot day planning that bends without breaking
Build your shoot day at a desk. Drag-drop scenes from your library, set timeline items, lock the master call time. When something changes, everything that depends on it updates.
Scene library reused across shoot days
Build scenes once. Drag them into any shoot day, set duration, attach scene-specific crew. The scene library lives at the project level.
Timeline = scenes + gear checks + meals + travel
A shoot day is more than scenes. Add gear checks, breakfast, lunch, wrap. Reorder by drag. Each item's time is relative to master — shift the master, the whole day shifts.
Master call time picker with cascade preview
Before you commit a master call time change, the picker shows "this will shift 12 crew calls and 8 timeline items". No surprises.
Weather and base location
Pull the forecast for your shoot date. Pin base camp. Embed maps in the published call sheet.
Common questions
- Can I duplicate a shoot day to use as a template?
- Yes — every shoot day can be duplicated, carrying over scenes, timeline, and crew assignments.
- What if I have multiple locations in one day?
- Add travel items to the timeline with origin and destination.
- Can I export a single shoot day as a PDF without crew confirmations?
- Yes — the call sheet PDF is always available, even before publishing.